Bandai Namco reveals why they chose to remaster Tales of Symphonia, and the company also comments on possible other remasters.
A recent Q&A session posted by Bandai Namco reveals the reason it chose to remaster Tales of Symphonia, along with commenting on the possibility of other remasters in the future. The original Tales of Symphonia was a landmark for action JRPGs, and some considered it one of the best games in the franchise and one of the best games on the Nintendo Gamecube when it was released in 2004. This release also helped spread the popularity of the series to a new western fanbase, resulting in a port to PS3 in 2014, with a Steam release in 2016 as well.
Tales of Symphonia Remastered is coming out in about a month now, where players will get to experience or be introduced to the world of Sylvarant, where Lloyd, Colette and other friends and allies will go on a mission to save their home. The game was first revealed in a Nintendo Direct in 2022, but it will arrive on multiple platforms in February. With its release not too far away, Bandai Namco answered some frequently asked questions about the remaster and what to expect.
As for what you can expect from this remaster, it will be based on the PS3/PC version, giving the game improved graphics, increased framerates for some Artes, and other improvements for the current generation. As for why Symphonia will be remastered, follows Tales of Vesperia‘s remaster, this came down to the fact that Symphonia was the first game in the franchise to be released worldwide. This resulted in many fans, both from Japan and overseas, saying they wanted to play the games on current generation hardware, leading to this remaster.
When Bandai Namco was asked about other possible Stories about remasters or remakes, it recognized that there were many passionate fans who wanted to play the older titles on the current platforms. The team then thanked the many players who asked to bring these older games over, but noted that they are currently focusing on the release of Symphoniaits remaster. It notes that it will take requests and suggestions about these possible remasters later in the future.
Regarding the release of Tales of Symphonia Remastered, it notes quality-of-life features like improved controls, a cutscene skip feature, and file save dates to make for a smoother experience. It also states that no additional content will be added to this re-release, but nothing has been removed either, noting that the old costumes and both opening themes from the PS3/PC release are included.
Tales of Symphonia Remastered launches on February 17 for PS4, Switch and Xbox One.
MORE: Other ‘Tales of’ remasters should follow Symphonia’s switch
Source: Tales Channel (via Nintendo Everything)